Once Mystic Cloak has been activated, it no longer has a cooldown period, as is the case with other defensive abilities, and the ability can no longer be used. It is associated with the in-game resource mana, which can be obtained through various means. This ability has the effect of forcing you to expend all of your remaining mana in order to create an armor layer that absorbs 75% of the damage you receive once poe items is activated. In addition to providing an additional bonus to resistance to electrical damage while you are wearing it, the cloak also provides a bonus to resistance to electrical damage when used in conjunction with other items such as Steelskin and Lava Shield.
You will notice that the Storm Shackles are forming a square rune in the direction of your mouse pointer if you continue to chant with your voice. An enemy's movement speed will be temporarily slowed if they step on the rune for a short period of time. In proportion to the lengthening of the chant, as it progresses, the area covered by the square rune grows in proportion to its lengthening.
You can use major spell support to assist with any hit-type spell skills that require mana to be active, such as damage-dealing spells, that require mana to be active. When you use the spell skills supported by the Archmage, they will consume a percentage of your current unreserved mana rather than a fixed amount of mana, as opposed to a fixed amount of mana as previously. If you have any available Archmage Support that has not been reserved, you will be charged more mana, and the cost will increase as time progresses if you have any available Archmage Support that has not been reserved, among other things. In exchange for your cooperation, Archmage Support will reward you with Lightning damage that is proportional to the amount of mana you expend on your spells. It is directly proportional to the amount of damage you deal that the amount of mana you expend on each attack increases. If you keep attacking with lightning, you'll be able to consume mana for as long as you keep doing so; in addition, the lightning damage you deal will continue to refresh and grow in power. An increase in the mana cost of archmage support will have an effect on the mana cost of the skill, just as an increase in the mana cost of the skill's other support stones will have an effect on the mana cost of the skill if the mana cost of those support stones increases by a certain percentage. Due to the fact that you have invested sufficient mana, you will be able to perform multiple spell castings in a single round of combat.
It is no coincidence that they are all associated with mana; their primary purpose is to allow the BD of investment mana to play and increase his or her mana, which Path of Exile 2 is why they are all associated with mana in the first instance.
With the addition of archmage support, all mana-invested BDs will benefit from improved output support. This will work in conjunction with the newly added content listed above. Only lightning damage and hit-type skills are available for the time being due to technical limitations, which is a shame considering the potential benefits of these abilities.
When you activate this buff, the amount of bonus lightning damage you receive is determined by the amount of mana expended by the arcane cloak ability you are currently using. This is an additional benefit of this buff, as it increases your lightning damage by a significant amount. Note that because both the bonus lightning damage effect and the absorption shield are calculated on the same buff, if either of them is used at the same time, they will cancel out each other out. Whenever the amount of damage is greater than the amount that can be absorbed, the gain is forfeited. This is the same situation that occurs when the amount of lightning damage exceeds the amount that can be absorbed, and the gain is forfeited. Additionally, this skill, which can be used both offensively and defensively, can be applied in a wide variety of situations and is extremely adaptable in nature. If your sole focus is on killing the king or preparing to devour him, any of your moves will be effective; however, you must keep in mind how much mana you have left in your inventory.
Storm Binding is a channeling spell with a level of 28 that allows you to bind a group of enemies together with a single spell. Due to the fact that its properties are very similar to those of channeling mines, this is an important step forward and represents a significant improvement over previous developments. To ensure success during the initial channeling phase, it will be necessary to lay down a grid of runes and slow down any enemies that come into contact with them. As a result, the spell Storm Binding will make use of the Channeled Rune Blast channeling ability, which will allow the runes you place to increase the area of effect and overall damage dealt by the spell as a result of the channeling ability. As a result of the channeling ability, the area of effect and overall damage dealt by the spell will be increased. In conjunction with the increased mana cost to channel Rune Blast, the amount of damage dealt by your Storm Binding runes will increase, as will the amount of damage dealt by other types of runes as a result of the increase in area of effect. As soon as you stop concentrating your energy on channeling, everyone in your immediate vicinity will be subjected to Lightning damage. Everyone in your immediate vicinity will be subjected to Lightning damage as a result of the detonation of all Stormbound Runes you have placed in the appropriate order. You will also have the option of having your character teleported to the location where you first spelled out the name of the game with a rune on the ground.
A spell that consumes mana, has a hit effect, or deals damage can be enhanced with the help of the Archmage, who will assist you in making the spell more effective. It has the effect of increasing the ability of a supported spell in proportion to how much mana is spent on the supported spell when this spell is used in conjunction path of exile currency with another spell that is supported by it.
Because the spell is being used with the assistance of a support character, the mana cost of the spell remains at the same level as it would have been if the spell had not been used. It is possible that some of the mana that has not been reserved will be consumed as a result of the archmage's assistance if the spell is not successfully completed. The amount of mana available for use by the supported spell increases in proportion to the amount of unreserved mana remaining after the supported spell is cast if any unreserved mana is left over after the supported spell has been cast. Various other potential sources of assistance have also been considered in this process. It's also worth mentioning that the mana cost multiplier associated with the gem will have an impact on the mana cost of this particular use of it. As a result of this, your lightning damage will increase, and it will increase in direct proportion to the amount of mana you expend enlisting the archmage's assistance during the battle. By increasing the amount of mana consumed by the skill (single use) while keeping the effectiveness of the skill constant, it is possible to increase the amount of damage dealt while keeping the effectiveness of the skill constant. The damage dealt by this support gem increases in power as your level increases, which helps to compensate for the increased mana requirements. Investing additional resources in increasing the amount of unreserved mana, on the other hand, will result in a significant increase in the amount of damage dealt.