Guess it's for the better since it's the basic PSO formula.

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I would imagine with the way New Genesis would possibly be balanced which every class is viable like how Dragon's Dogma Online cleaned up the vocations so they were all complete packages that players can expand on and Phantasy Star Online 2 Meseta flesh out without needing to take part in things like what Phantasy Star Online 2 currently has (specifically Mags deciding which courses you'll excel at along with your skill tree also determining what you gain and lose). I would personally drop the entire ability tree, and the main class/subclass system to have something like Dragon's Dogma Online did with the custom skills, core skills, along with the augments with the capability to mix-and-match reinforces, that everyone unlocks core skills and has them collectively, and that players set their own playstyle with their custom abilities. A huge part of that preference for me is so you could surely spend your time and resources into updating and unlocking new abilities and skills and then after you're all done you can return and mix-and-match items to your liking without even realizing you'd need to drop in cash like you currently do if you wanted to build something like an optimal main course tree and a version for an optimal subclass tree, or invest in another Mag because you're missing about 6-7% of your overall harm (and therefore are overlooking 200 points to equip your weapons/units).

Guess it's for the better since it's the basic PSO formula.

Despite the intense grind that the game becomes towards the end (for instance, running the exact same dungeon like about 40-80 times to acquire a single level, amassing Blood Orbs and High Orbs to unlock the little stat boosts that include repeatedly, and more), I have felt that Dragon's Dogma Online is definitely an example of an online game that I believe has definitely nailed the"open field" exploration with solid gameplay, optional combined multiplayer, and provides both an obstacle and comparatively casual encounter for those who desire it without putting up nasty traps for gamers to get caught in to mess up their assembles. I never liked that in Phantasy Star that you can mess up your ability trees even though you receive the free opportunity to PSO2 Meseta for sale reset them (it doesn't help when I'm trying to assist new friends play and they already invested their points without me directing them or informing them on why they do not require STR Up and they wind up running through Level 50+ with no stances and core abilities ).

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