Does anybody else actually like the shot meter and how the NBA2k21 demo is thus far?

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I know I am gonna get hate for this but I really enjoy the game thus far and love the new shot . I really believe this is going to be better than 20 and I will have fun on 2K MT. I don't despise them for making it the same since the new gen is coming out in 2 months lol. Obviously they are not gonna go all out trying to enhance the images cause that would be dumb to put all their time when the new gen is coming out at precisely the exact same time period so they probably directed their focus to following gen.

I know that's a shitty thing in their part and they haven't been reliable the previous 3 years but it's just like whenever the ps4 came out they stopped putting effort into their 2ks and then 2k14 on the PS4 was amazing and everyone loved it. Anyhow my point is I really enjoy what they have done together with the meter and believe it feels great and plays great so far and I am not bashing them because of it appearing exactly the same because it is supposed to look the same until next gen. Today if it's still bad and seems the exact same and plays the same on next gen I will for sure be sterile and be carried out with 2k but as if I know that's my opinion on things.

Dribbling was kinda cruced that the way you do motions does not transition or correlate nicely. Like the new way to do a behind the back just doesn't flow well with different motions. I actually liked the dribbling longer, sounded like it was harder to junk 1 move together a bunch and easier to string different moves more easily, I think as we get more accustomed to the dribbling it could be a lot easier than 2k20. I actually liked the dribbling longer, sounded like it was harder to junk 1 move together a bunch and easier to chain different moves more smoothly, I think as we get more used to the dribbling it could be a whole lot better than 2k20.

The dribbling just feels like it has a minimal ability gap, and all the higher skilled motions (18 half spin, walkback combos, etc) all look clunky and embarrassing. Like in 19 or 17 that the maximum skill moves , and it felt like you had full control over your player. The fact that they made the stop a move from flicking on the right rod into tapping LT made me delete the demo real fast, idky they fucking change shit every year for no reason it's so fucking annoying to learn standard shit again since they move it about for no reason. What do you need realistic dribbling or halfway in which you almost need to do nothing to pull off moves? Realistic dribbling is so easy. I heard all of the realistic moves in 20 that the first few days the match dropped. The proficient shit such as the 18 half spin took far longer. It wasn't realistic. It generated a huge skill gap and has been fun as fuck though.

You can not have a substantial skill difference with sizeups a flick of the stick the game is going to do to you. Its fun because it's simple to use and simple to chain. Realistic dribbling is how it needs to go for a true ability cap to come. Just like in real life the game needs to have the ability to Cheap 2K21 MT separate the Kyrie's in the Pat Bevs in relation to hitting that it has to do other than simply locking out animations for non ball control and simply producing high ball control just have faster dribbling.

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